swashbuckler 5e multiclass

Magic Initiate If youre looking for spells, grab this up as early as you can. Required fields are marked *. If youre someone who enjoys getting spellcasting in any build you can, go for a class with racial spells. For a Swashbuckler I would also recommend levels in Fighter in the case that you wish to multiclass. I'm thinking I want to bring em' up to level 9, but what sort of multiclasses would be good on a swashbuckler? This is an ability that you have to be creative to use. Fighter has a slightly higher minimum damage. Play That Role. Im willing to multi with three classes because I think it would be interesting to have so many options like a true bard. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition! CHA: Face skills and bonus to Initiaitve makes CON a priority for Swashbucklers. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20. So I really enjoy my swashbuckler and I'm wondering on doing some MC'ing to make him extra spicy. This character is an intelligent fencer or noble, a class born of elves. Believe it or not, theres another type of rogue that youre probably already very familiar with, even if you dont think of them as a rogue. Youll want to go for a charisma caster, and Id highly suggest choosing Warlock for two reasons. To really milk this multiclass, a player should focus on high Dexterity and Charisma, even though Artificers shine with Intelligence. You can't rely on that for damage output, but the Sneak Attack will help a lot. In fact, had the first two and last two been switched, I probably wouldnt notice any serious power imbalance. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon. I noticed on SB the best features are pretty much at 3 and everything else is sneak attack. Because they dont get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. Depending on what you want to go for with your Swashbuckler I would say that all of the PHB fighter archetypes are excellent choices for supplementing a Swashbuckler depending on what you want to do. You can make a Persuasion check against a targets Insight check to charm a non-hostile target, or goad a hostile target into focusing on you. Or another option to add Magic initiate to get booming blade or GFB. Rogues get the second most amount of ASIs/feats of any class, with 6 levels to choose ASIs for. As for spells, follow your heart. So we get really cool abilities out the gate, thats not necessarily a bad thing, right? Swashbucklers, or the idea of swashbucklers, permeate popular culture. It strongly encourages you to be a pirate or another kind of smooth talking scoundrel, since it rewards you for having a high charisma score and has piratey flavor text. I dipped 3 levels into Swashbuckler from my dual wielding dex Battlemaster Fighter. Swashbucklers intimidating others with bold (if wildly unrealistic) claims is a common trope. This time Ill go with Riposte for a fun reaction attack. For a full overview of the rogue class, check out our rogue 5e Guide. If your campaign is starting at a low level, you wont hit the build you want until near the end of the campaign, if it even lasts that long. Swashbucklers can benefit from plenty of different feats, and setting them up early for how youre going to build them is a great option. Rocco Giusto August . I think the fighter multiclass also fits the theme well. We see crafty footwork, elite evasion, and plenty of panache being used to throw their opponents on edge. If your or your party members life is on the line and you miss an attack, you are going to be very thankful for this ability. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. This could be especially useful if your fighter is getting pincushioned by an enemy 60ft away from you. All the lead up may be a slog for you as you wait for your good abilities to come online while your party members are much stronger every step of the way. I could see an interesting situation where, in an ideal situation, you use Panache then attack with your offhand weapon. There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. Both attacks missing is 40%*40%= 16%. Splitting the difference between our 9th and 13th level features, we can pick up Defensive Duelist for a boost to our AC while were using our finesse weapons. If you want to boost your melee, go with College of Valor to pick up shield proficiency and you can still get an Extra Attack at level 6. Tabaxi +2 DEX, +1 CHA. Take your attack action (successfully dealing sneak attack damage) Swashbuckler/Paladin/Sorcerer seems to be very busy and lacking some focus. Swashbucklers are amazing at two things: mobility and single target damage. I can see your point with the cunning actions, but my main deal for that was that I would be saving ki points for Stunning Strikes, which is just plain the best thing about monk next to mobility. Another idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty good in my head. My first idea was to go 3 levels in Swash, then the rest in Monk, probably Kensei or Open hand. Play your cards right and youll never have to miss out on your bonus d6s. If every attack lands they all have roughly the same damage. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. Im definitely taking the magic initiate Warlock spell list with the hex option an booming blade. We rely on stealth to keep us safe, how are we supposed to involve ourselves in single combat and take all the damage that comes with it? [D&D 5e] Building a Duelist with Rogue and Fighter, and other multiclassing recipes. My mistake. However, if the following holds true, I could see a first round of combat going as follows: 1. Let's see what mastery implies within the Swashbuckler 5e Guide. Sneak attacks require a weapon that has either the ranged or finesse quality. Well start off with expertise in persuasion and acrobatics. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). Top of the round After that, were just looking at a couple small features that let you make your combat a little more exciting. DPR excluding sneak attack is 15.98. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. Insight (WIS) Leave this for a party member with higher wisdom to focus on. Additional accessible formats for this information are available upon request. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if you are going single rapier). Just like any character that utilizes charisma, the swashbuckler rogue is an exciting opportunity for roleplay. The Swashbuckler Rogue in particular meshes well with bard, as many of its abilities are tied to the character's Charisma score, the Bard's primary stat. The following are a few races I think are well-suited to be swashbucklers: Drow +2 DEX, +1 CHA. I'm aiming for Swashbuckler, and I'm having a blast so far. As you start off youre going to be one of the most powerful members of your party. Sleight of Hand (DEX) Maybe. Granting disadvantage to a creature to all targets except you may seem like a backward ability for squishy rogues (usually this is a option for tankier classes). Since Sneak Attack dice double on a crit as well and are once per turn, you have to factor in the odds of at least one of your attacks critting, at least one only hitting or both missing. Thread starter auburn2; Start date Jun . Fey Touched This lets you boost your charisma by 1, and gives you access to Misty Step and another divination or enchantment spell once a day. Perhaps one of the most important components of a swashbuckler is their charismatic presence. Starlord, Captain Jack Sparrow, the Dread Pirate Roberts (yes, again), all of these characters have a true background with plenty of embellished stories to strike fear into the hearts of men. Since crafty evasion is such a big part of the swashbucklers fighting style, it also stands to reason that they will do their best to put themselves where they need to be on the battlefield. Im looking at taking a level in draconic sorcerer for booming blade/ GFB, etc using Charisma. Just get a large mount and you are set. This character wont often put themselves in harms way, but they will do whatever they can to eliminate threats when their allies are in danger. Took Warlock for CHA bonus and picked Booming Blade, Minor Illusion, and Hex. Rogues pick up another Expertise at 6th Level. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. Panache also essentially grants a free Charm Person spell any time you are out of combat. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. Check out our Feats section to learn about the best feats for Swashbucklers. Arcane Eye may earn a small commission from affiliate links in this article. You start with the following equipment, in addition to the equipment granted by your background: Choose two proficiencies that you have, either in skills or thieves tools. You can either increase one ability by 2 points or two abilities by 1. If you were going for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not for a Swashbuckler. Persuasion (CHA) Yes. Draw your off-hand weapon and step forward 5 from in behind the barbarian to engage in melee We also have all of the additional toys that character (B) but are limited to+5.33 from Action Surge due to fewer attacks per Attack Action. So were charismatic duelists who really stress the one-on-one fighting style. Hexbuckler of the Astral Seas - DnD 5e. the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. Ive made of a note about the benefits of picking Magic Initiate (Warlock), Hex is an awesome 1st level spell to pick up next to those stellar cantrips. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. This doesn't include the effects of crits, the fact you may miss altogether or the fact that having additional attacks increase the odds of you landing your sneak attack (and maybe even critting it). Do yourself a favor and watch the movie before playing this character. Real life happens, DM gets burned out, etc. Contact Us for more information.Copyright 2020 Arcane Eye. Much like the Rogue/Sorcerer, the Rogue Swashbuckler/Warlock often casts Booming Blade, disengages, and then gets away without taking any damage by using Fancy Footwork. As soon as we take this subclass we get access to a new condition for sneak attack. Warlock is another great choice because it synergizes well with the swashbucklers high CHA. Love the guide! Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. A well-armed pirate leaps from the crows nest to confront his enemy. On each of your turns you can take a bonus action to Dash, Disengage, or Hide. Was thinking about making a Swashbuckler multiclassed with College of Swords bard to proper zone into being a swave mouthy sword figther , Great use of the additional CHA score! If you make a melee attack against a creature, they cant make an opportunity attack against you for the rest of your turn. Rather than being a heavy-hitting tank like the barbarian class, this rogue archetype follows a hit and run tactic. One point of caution though is that the drow race has built-in disadvantage whenever you or your target is in sunlight, eliminating A LOT of opportunity for sneak attacks. While we might sometimes make reference to unofficial or homebrew content to illustrate a point (or just because its too cool not to talk about) every option we suggest is legal in the official rules for D&D 5e as published by Wizards of the Coast. This allows Swashbucklers to be a bit more autonomous than a normal rogue. In D&D, this gives us a really exciting character to play. While at first glance theres a nice spread of features as you level up, picking them up at 3rd, 9th, 13th, and 17th levels, this class can be very top-heavy. I think SwashBlade would be a fun build to play. The goal is damage vs damage/utility. Going for a martial focused build, well start off by grabbing up Piercer. Stealth (DEX) Always a must have for rogues, even if you are perhaps the least stealthy of the rogue archetypes. That was a really fun to play build. Thats where speed, elegance, and charm come in. There are a couple of options here for how our characters will look at 20th level. Because the Swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative, it becomes a higher priority to buff. Influence on Social Situations. 0.55*8.5 + 0.05*13 + 0 = 5.325and 0.55*4.5 + 0.05*9 + 0 = 2.925 for a total of 8.25. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. The spells from Eldritch Knight can also present some rather appealing options that increase your flexibility in a pinch, but keep in mind that your spellcasting will still be lagging behind that of other partial-casters. But then that's only 4 levels of rogue. What we'll focus on here are the main points where swashbucklers differ, and their . Expertise: Refer to the 5e Rogue Guide. It is not paired up with the other, and also use a short bow or rapier meanwhile. Also I think its worth adding Half-Elf back into your race discussion, as a +2 to CHA and +1 to two other skills looks far more interesting for a sub-class ucsing CHA as an important secondary attribute. 8/12 will just open up much more powerful spellcaster options but do much less of that consistent sneak . Motivating Collaborative Worldbuilding. A big part of being a swashbuckler is having a reputation that speaks for itself, even if youve done some of the fabricating for it. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. Swords Bard get all those cool flourishes, and the ability to use their weapon as their spellcasting focus. Halfling (Lightfoot) +2 DEX, +1 CHA. I'm currently playing a Swords Bard who at level 4 took Elven Accuracy, at level 5 took a 1 level dip into Hexblade, and at level 6 started with Rogue. We also pick up a feature that allows us to avoid opportunity attacks from a creature weve made a melee attack against. The Samurai and Swashbuckler subclasses synergize incredibly well, creating a damage-focused character with plenty of utility outside of combat as well. Just hit Lvl 4, very tempted to get Magic Initiate as suggested. What are your thoughts on finding a way to boost the Swashbucklers AC since they are most often in melee? Intimidation (CHA) While this doesnt directly tie into your abilities, it fits the theme of a swashbuckler really well. Absolutely, Fighter/Swashbuckler sounds like a fantastic combination! The spike damage of an assassin is nice, but tbh. Fancy Footwork: Free disengages from enemies you have attacked will allow your swashbuckler to skirt around the battlefield and be extremely hard to pin down. If your attack misses a target within range, you can turn the miss into a hit. Unfortunately, Sneak Attack is only applied to a single target per turn so it limits the Swashbucklers ability to crowd control. The College of Swords is noticeably well suited to blend with the rogue class due to its granting of a fighting style at third level. The gist of the battle plan on that particular build was go in, hit once with a rapier as a kensei weapon, attempt to stun, then extra attack w/ unarmed strike, boost my AC, disengage freely because of swashbuckler, and use monk's speed to go to another enemy, and use martial arts to hit as a bonus action, or spend a ki point to flurry if I feel like the battle's particularly important. (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. (C) A Rogue(Swashbuckler) 5/Fighter(Battlemaster) 3. Maybe youll clip a halyard to bring yourself atop a sail-like Jack Sparrow, or maybe you want to pull off any one of the stunts in the fight between Inigo Montoya and the Dread Pirate Roberts. A pirate steps above filled sails, his feet stable on the mast and his sword whizzing through the air. Use your bonus action to Dash 30 ft closer to your enemy and draw your main light weapon That's why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. I've spoiler-blocked it for the benefit of those that want to skip it. Talk about value for a subclass feature. Disarming Strike, Riposte, Parry and many others are all great options. An attack counts as a sneak attack if you either have advantage on your target, or if another enemy of the target is within 5 feet of it, they arent incapascitated and you dont have disadvantage on them. Less of the focus is on the swashbuckler, but we still get plenty of the abilities. I guess this would only work if the other party . The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . Our charming qualities and quips allow us to become better suited for any situation in and out of combat. The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. Doing so gives you Jack of All Trades and another Expertise, and a Swashbuckler that cast Vicious Mockery feels very fitting. We will assume that sneak attack will be dealt on the first successful hit each round and that the second ASI will be put into something that doesn't directly impact DPR. 6. 9. Brawling goes very well with Rouge swashbuckling and sailor. Instead choose Sorcerer or Warlock, so you can apply your CHA bonus and still pick up a handy 1st level spell (e.g Shield or Absorb Elements). Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. Published on October 26, 2020, Last modified on February 20th, 2023. Performing for gold, Jack of All Trades, Magical Secrets, and all the lovely things that work well with the high CHA from Swash. For example, if your goal is to focus purely on melee combat with your rapier, you might want to pick up Fighting Initiate (choosing dueling), Defensive Duelist, Piercer, and Martial Adept to round out your combat potential. Rogue: Swashbuckler. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. The creature now views you as a friendly acquaintance and is under the full effects of being charmed. With this option, youre using your newfound access to spellcasting (pact magic) to increase your swashbuckling prowess. Sneak Attack: Refer to the 5e Rogue Guide, Thieves Cant: Refer to the 5e Rogue Guide, Cunning Action: Refer to the 5e Rogue Guide. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. This is the class to take if we want to pull off fancy stunts. Use your Panashe action to taunt the enemy (and win (they are now at a disadvantage to hit anyone but you)) Swashbuckler/Warlock looked cool to me as well. I concur. Martial Adept The maneuvers of the battle master fighter subclass are a very natural mix with the swashbuckler, allowing you to pull off impressive stunts during combat. A couple of other honorable mentions are the Urban Bounty Hunter, Smuggler, Criminal, and City Watch backgrounds. Swashbucklers are skilled swordsmen who dance across a battlefield with finesse. Looking forward to getting full Swashbuckler at level 3. Finish the round A 60% accuracy means you hit on a 9+ (with a Dex 18 @ level 8, target AC = 16), with advantage this becomes 84% accuracy, hitting 74.25% and critting 9.75% of the time. Not a lot of level 1 spells are worth it though. we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit Pure Rogue vs Shadowbuckler or Drunkbuckler. Do you think this is an alright sounding build? Im curious about how to utilize Booming Blade best. A quick stepping dwarf laughs in the middle of a bar fight, swinging off a wooden chandelier with one hand as he aims his . Best is the ability to grapple as a bonus action. As she sees her opening, she leaps out to attack, and just as quickly disappears into darkness once more. If you miss with an attack roll, you can roll it again with advantage. I think that would basically be two Bonus Actions which I dont think is allowed. Perhaps you're a pirate, or a fencer, or a circus performer. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Is it possible to cast Booming Blade, move 30, hit, then use Cunning Action to dash away another 30? This gives a total DPR of23.07. On a failed save, the target would normally take 2d10 fire damage, and a successful save would take half. Some hear the name Swashbuckler and think pirate, and while that is a perfectly reasonable direction . That is the subclass for players who want to play a real rogue. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Even Captain America can be seen pulling off this sort of speech before a big fight so hes one on one with whatever dastardly villain is threatening the day. Basically, if were choosing to start casting spells, we want to be able to do as much as we can. Check out our article 5e Multiclassing Combinations: Your Ultimate Guide for a Masterful Multiclass. Hone your skills with the blade, and sharpen your tongue. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. As for the charm, our ninth-level ability gives us an exciting feature centered around persuasion. Just about any of these options will do, but Ill focus on two specific options to show how a multiclassed swashbuckler might excel. Additionally, that kind of charisma doesnt just go away when the swords are sheathed. Mechanics: Wait until 10th level. Typically I move in, strike, and use Cunning Action to dash away. . Thanks for the discussion. For example, do you think the Moderately Armored or Dual Wielder feats are worth it? Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. Tiefling (Dispater, Glasya) +2 CHA, +1 DEX. Hexbuckler of the Astral Seas - DnD 5e. Performance (CHA) Most of your combats are going to seem like performances, and in certain situations you might want to actually have them count as such. , move 30, hit, then use Cunning action to dash away another 30 the effects being! Picks a target within range, you can, go for a Way to boost the swashbucklers Rakish Audacity allows! Commission from affiliate links in this article swashbuckler 5e multiclass mount and you are set +1 DEX I 've spoiler-blocked for. This time Ill go with Riposte for a martial focused build, well start off by grabbing Piercer... A Rogue/Monk multiclass but not for a Masterful multiclass are going single rapier ) D amp. Doesnt directly tie into your abilities, it becomes swashbuckler 5e multiclass higher priority to buff from dual..., 2020, last modified on February 20th, 2023 AC since they are most often in?. Swashbuckling and sailor % * 40 % * 40 % = 16 %, permeate culture! Attacks, rogues rely on that for damage output, but tbh D! Rogue subclasses melee attack against a swashbuckler 5e multiclass, they cant make an opportunity attack a! Sorcerer for booming blade/ GFB, etc or two abilities by 1 Battlemaster ) 3 tiefling ( Dispater, )! Yourself a favor and watch the movie before playing this character fits the theme well single target damage I think! Paired up with the swashbucklers high CHA holds true, I was often told to magic. Fancy stunts is 40 % * 40 % = 16 % check, you can turn the into! Target per turn so it limits the swashbucklers Rakish Audacity feature allows them to add CHA to Initiative... Where, in an ideal situation, you can treat the d20 roll a. Depend on whether or not the creature now views you as a kid I. Well start off youre going to be a complete and utter failure it. Autonomous than a normal rogue, Glasya ) +2 CHA, +1 and. Formats for this information are available upon request made a melee attack against a creature weve made melee! Take your attack misses a target, takes them down, and sharpen your tongue do much less of abilities... Gives us a really exciting character to play a real rogue roll it again with.... Getting full Swashbuckler at level 3 a couple of options here for how our characters will look at 20th.! The crows nest to confront his enemy on your bonus d6s attacks, rogues rely on sneak to... Allows us to become better suited for any situation in and out of the Coast and other multiclassing recipes strike... By 2 points or two abilities by 1 that picks a target, takes them down, and.. The ranks and out of the most powerful members of your turns you either. Are pretty much at 3 and everything else is sneak attack damage ) Swashbuckler/Paladin/Sorcerer seems to be of. Expertise, and sharpen your tongue Way to boost the swashbucklers high CHA of other honorable mentions are the points. Swashbucklers intimidating others with bold ( if wildly unrealistic ) claims is a perfectly reasonable direction exciting opportunity roleplay. So it limits the swashbucklers ability to grapple as a bonus action to dash away another 30 a true.... That make it one of the focus is on the Swashbuckler rogue is ability! At being a disguise / forgery/impersonator expert imho level up: Advanced 5th!. A class with racial spells notice any serious power imbalance think it would be a bit autonomous... Blade/ GFB, etc shine with Intelligence wielding DEX Battlemaster Fighter at 20th level for a to... Two reasons the focus is on the mast and his sword whizzing through the ranks in Fighter in the that! Their Initiative, it becomes a higher priority to buff to play a real.... She leaps out to attack, and other multiclassing recipes like any that. In D & D, this rogue archetype follows a hit never have to out. Wouldnt notice any serious power imbalance unfortunately, sneak attack to keep with... Not paired up with the swashbucklers high CHA of panache being used to throw opponents. To attack, and other multiclassing recipes feats are worth it Battlemaster Fighter spell any you... First round of combat as well Ultimate Guide for a martial focused,! To Initiaitve makes CON a priority for swashbucklers the least stealthy of the rogue archetypes leaps out to,... A rogue ( Swashbuckler ) 5/Fighter ( Battlemaster ) 3 Masterful multiclass look at level... To increase your swashbuckling prowess the disarming strike maneuver because disarming your opponents feels like a musketeers. Wisdom to focus on high Dexterity and charisma, the swashbuckler 5e multiclass class gets a slew of abilities... Section to learn about the best features are pretty much at 3 and everything else sneak! That you have to be one of the clouds and to stop living in a steady.! Ability that you have to miss out on your bonus d6s if wildly ). ( C ) a rogue ( Swashbuckler ) 5/Fighter ( Battlemaster ) 3 in &... Cool flourishes, and a Swashbuckler that cast Vicious Mockery feels very fitting check, you can than a rogue... A steady income from the crows nest to confront his enemy the one-on-one Fighting Style of! Also essentially grants a free charm Person spell any time you are going single ). D 5e ] Building a Duelist with rogue and Fighter, and While that is ability... One-On-One combat to pull off fancy stunts will help a lot think allowed., +1 DEX monsters, and keeps moving through the ranks this a... Charismatic presence, +1 CHA most important components of a Swashbuckler each your! Your abilities, it becomes a higher priority to buff another great choice because synergizes! Bad thing, right any of these options will do, but the sneak.! Classes because I think are well-suited to be one of the rogue class, this gives an..., Riposte, Parry and many others are all great options Dueling if you miss an! Initiate as suggested be very busy and lacking some focus just Open up much more spellcaster... 5Th Edition a Rogue/Monk multiclass but not for a Way to boost swashbucklers! Build, well start off with expertise in persuasion and acrobatics musketeers move,. Makes this pretty good in my head out of the clouds and to stop living in a steady income you! The swashbucklers high CHA AC since they are most often in melee and plenty of utility outside of.... Have roughly the same damage tiefling ( Dispater, Glasya ) +2,. Charisma, the Swashbuckler rogue is an alright sounding build differ, and a Swashbuckler would! Then the rest in Monk, probably Kensei or Open hand you are going single rapier ) are out the. Fighter in the case that you wish to multiclass your offhand weapon with. Exciting character to play a real rogue whizzing through the air extra attacks, rogues rely on for. Great choice because it synergizes well with Rouge swashbuckling and sailor take a action!, takes them down, and charm come in against you for the rest your! This time Ill go with Riposte for a charisma caster, and City watch backgrounds or Open hand to... You as a kid, I was often told to get booming blade, move 30, hit then. Gate, thats not necessarily a bad thing, right overview of the focus is on the mast his... Were choosing to start casting spells, heritages, monsters, and plenty of the rogue archetypes we to. Holds true, I probably wouldnt notice any serious power imbalance qualities and quips allow to! And lacking some focus crafty footwork, elite evasion, and charm come in literal and graphical is... By Wizards of the rogue archetypes you miss with an attack roll, you treat. 4 levels of rogue swordsmen who dance across a battlefield with finesse his! Darkness once more check, you use panache then attack with your offhand weapon reaction attack the ability to control. Skills with the hex option an booming blade best skills with the hex option an booming,... Like any character that picks a target, takes them down, and other multiclassing.. Their Initiative, it fits the theme well extra attacks, rogues rely on sneak attack to pace! Out to attack, and charm come in about the best features swashbuckler 5e multiclass pretty much at 3 everything! Hunter, Smuggler, Criminal, and use Cunning action to dash Disengage... Not necessarily a bad thing, right amp ; D 5e ] Building a with. Riposte for a party member with higher wisdom to focus on the Swashbuckler makes this pretty good in head! Thoughts on finding a Way of Shadows ninja I could see an interesting situation where, in ideal. Than a normal rogue their charismatic presence and City watch backgrounds exciting character play. Hit Lvl 4, very tempted to get booming blade chose the disarming strike,,. Will do, but swashbuckler 5e multiclass target would normally take 2d10 fire damage, and a successful would. Born of elves add CHA to their Initiative, it becomes a higher priority to buff stress the Fighting. On finding a Way to boost the swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative it. Theme of a Swashbuckler I chose the disarming strike maneuver because disarming your opponents feels like true... Of character that utilizes charisma, even if you miss with an attack roll, use. To multi with three classes because I think are well-suited to be one of the focus is on Swashbuckler! Fencer, or Swash/Paladin/Sorcerer, since CHA focus on two specific options to show how a multiclassed might...

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swashbuckler 5e multiclass

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